There was speculation regarding a sequel to Remnant: From the Ashes, and now that it is confirmed, there may be many developments to look forward to with its move to new-gen systems. Although fans have yet to see additional updates since Remnant 2’s showing in December, there are hints as to how the project could be advancing the action-based gameplay of its predecessor.

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Remnant 2 Could Provide More Impactful Gunplay

Gunfire Games further established itself in the realm of ARPG games in 2019, and in several ways, the first Remnant game offered a special style of Soulslike as it embraced both close-quarters and ranged approaches. Being comparable to Bloodborne and its unmatched trick weapons, Remnant 2 might exist on a spectrum of games in the genre that incentivize more offensive gameplay where players are meant to experiment with multiple tools simultaneously.

Upon viewing the official announcement for Remnant 2, fans may notice extra feedback and movement in gameplay segments which could indicate a visceral feeling in the sequel’s gunplay. In one sequence, a player appears to leap between crumbling platforms as they take shots at a massive beast rising from a rocky abyss. Players sometimes fixate on games’ acrobatic controls, such as those that questioned whether jumping would be possible in Hogwarts Legacy, although Remnant 2 might feature these mechanics primarily within cinematic contexts. However, if Gunfire Games manages to increase the fidelity in its shooting along with increased motion, it would be a chance for additional playstyles that emphasize agility over brutish tactics.

The extent of weapon variety in Remnant 2 is still unknown, but the game does promise spectacular encounters and archetypes that have the potential to bring the series to a higher level of quality. With an apparent focus on detail, recoil, and impact in the sequel’s guns, the next Gunfire Games project has a shot to bring a robust combat system to RPGs which also allows players to control the flow of their actions respective to their character class.

Melee Combat in Remnant: From the Ashes

Remnant: From the Ashes delivered quick melee maneuvers balanced by three classes: Scrapper, Ex-Cultist, and Hunter. The Scrapper utilized the heaviest weaponry in those combat scenarios, while the Hunter started with a blade on the more nimble end of the hack-and-slash scale. Considering recent action games, Warhammer 40K: Darktide lets players equip powerful melee weapons with equal respect to ranged equipment from a first-person perspective. It is more probable that Remnant 2 will bind dueling weapons in the same way as the first game, acting as a secondary attack which players are already accustomed to.

The latest trailer showcases melee-based enemies that incapacitate players in a fatal fashion, and this could hint at gratifying critical hits which games like God of War Ragnarok took full advantage of. Gunfire Games might be able to extend the force of its combat system across melee and ranged categories, yet this effort would be contingent on the scope of effects and variety that it would be willing to budget to these systems. The announcement trailer does not reveal much in the way of swords, hammers, or axes, but Remnant 2 fans can hope the innovations to combat will be more thorough in this sequel.

Remnant 2 is set to release on PC, PS5, and Xbox Series X/S in 2023.

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